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Articles on:Using the eShepherd Web App
Learn how to use the application!

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  • Using the eShepherd Web App
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  • Introduction to the eShepherd Web App
    Getting Started To begin using the eShepherd web app, open your browser and visit www.app.eshepherd.com . Log in with the password that your created during your account setup process. Before you dive in, adjust your browser zoom to about 80% for better visibility of the map and sidebar. If you don’t already have your bookmarks bar vPopular
  • How-to Define Physical Fences, Watering Points and Landmarks
    On the eShepherd Web App, you can show your existing infrastructure like physical fences, watering points and any landmarks that might be of interest (such as gates, yards, or hazards). Play these videos in full screen mode or watch it on YouTube to learn how to setup your infrastructure. Importing or Creating Physical Fences This is to create permanent paddocks on your property. To get started, go to the Infrastructure Menu and select Physical Paddocks. You have two options heSome readers
  • How-to Create and Manage Mobs
    You can sort your animals into mobs or herds on the eShepherd platform, just as you do out in the paddock. This is the best way to ensure that all of the animals in a particular mob are within the same virtual paddock. The video below shows you how to create a mob and make some changes to those mobs. Mob Creation Process in eShepherd Web App To create a mob in eShepherd, ensure that animals are already registered in thFew readers
  • How-to Create (draw) Virtual Paddocks
    Creating Virtual Paddocks To start, go to the Virtual Paddock (VP) Menu. You may already see some paddocks on your property - some active and others just listed. To create a new virtual paddock, click the Create button (the plus sign) to enter the drawing tool. Start by selecting an Inclusion Zone and use the map to outline your paddock by clicking to drop virtual fence posts. Complete the shape by clicking bPopular
  • How-to Turn ON/OFF Virtual Paddocks
    In this guide, you’ll learn how to activate and deactivate virtual paddocks effectively in eShepherd, focusing on using the Mobs Menu for consistent control over your virtual paddocks. This ensures that your virtual paddock settings are correctly applied across all animals in the selected mob. Turning On a Virtual Paddock To turn on a virtual paddock, open the Mobs Menu and select the mobs you want to move into the paddockSome readers
  • How-to Introduce your Animals to eShepherd
    In this video, you will learn how to setup your virtual training paddock and introduce your animals to the eShepherd system. Introducing Animals to Virtual Fencing When introducing animals to the eShepherd system, it's important to train them to respond correctly to the virtual fence. After fitting neckbands on the animals and associating them with their identification tags, they are ready for virtual fencing. SettingSome readers
  • Scheduling Feature
    How to Schedule Virtual Paddocks so they turn on automatically In this video, you will learn how to put your virtual paddocks into a schedule so that they turn on automatically at the time of your choosing. Setting Up a Schedule To create a schedule for virtual paddocks, start by selecting the Schedule menu. First, choose the mob (group of animals) you want to move. For example, if you're managing a grouFew readers
  • How-to Move Animals Using eShepherd
    Learn how to move animals to new pastures using the eShepherd system, leveraging fresh feed to encourage smooth transitions into new grazing areas. Here’s an Overview of the Process: Current Containment: Animals are initially kept within a designated virtual paddock. Pasture Depletion: Once the pasture is grazed down to the desired residual level, it’s time to move the animals. Expanding the Virtual Fence: Create a new virtual fence that encompasses both the current aFew readers
  • Return to Paddock Feature
    The eShepherd system has some different modes of operation and it is important to understand how these different modes work to contain and manage your animals. Let's start with some definitions to ensure we understand the terminology that we will use. (https://storage.crisp.chat/users/helpdesk/website/-/7/c/4/a/7c4a69b665288400/1pe6bzk.png =830xauto) White lines are physical fences. Orange lines are active virtual fences. The area defined by the physical fences and virtual fences iSome readers
  • Standard Containment and Return-to-Paddock
    1. Standard Containment When an animal approaches a virtual fence boundary, it will receive an audio cue exactly at the drawn fence line—there is no offset or pre-warning zone. Response to Audio Cue Once the animal reaches the virtual boundary, the neckband begins playing an audio tone. This tone lasts for up to 5 seconds. During this time, the animal has the opportunity to retreat. If it does, the tone stops and no further stimulus is delivered. FFew readers
  • Description of Icons on the Map
    There are a bunch of different icons on the eShepherd Web App. Here is a description of their meaning. Animal iconsFew readers
  • Using and Understanding the Tracks Feature
    Location: "Animals" and "Mobs" tab The "Tracks" feature allows you to see historical movement of your animals. To use this feature, select up to 10 animals (in the Animals Menu) and click on 'Tracks' in the bottom action menu. By default, it will show you the tacks for those animals over the last 24 hours. You can extend this time period for a maximum of 7 days. You can go back in time to any date by adjusting the start date. The yellow lines have little arrows indication the directiFew readers
  • Description of Alerts
    The eShepherd web app will display a number of different alerts in the Animals menu to highlight certain conditions. If you hover your mouse pointer over the alert icon, you will be shown a pop up box with a description of the alert. Battery Alerts Battery alerts can be seen on both the Animals menu or the Unfitted Neckbands menu. Depending on your view settings (Table, Card or Card - Detail) the alerts will appear in different areas. For the Table view, you may need to enable the BatteFew readers

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